Shenmue
May 27, 2006
To suppose that Shenmue is an expected title is an understatement; the game made huge undulations in Japan upon its release, and American gamers have been looking since then to see what the troubles is all about. It is a game in which the concept itself is the marketing point. What if you could depict a young hero in a fully understood Japanese city? Would you like to enter in and influence an extraordinary kung fu-style action-mystery movie in your animation room? What if lots of combat,…